Say Escapes
Say escapes are replaced by corresponding data when you use them in a "say" command. For example, if your health is 126 and you enter the text "health: %h" in a say command, it will show up in the game as "health: 126".
%h | your health |
%a | your armor |
%w | your current weapon |
%W | the ammo type of your current weapon |
%x | the object that your aiming at (player, weapon, flag, etc) |
%p | the last player that you aimed at |
%l | your current location * |
%y | the location that your aiming at * |
%d | the location of your last death * |
%% | a percent sign (so that you can use "%" in a message) |
* If the mapper has included location data in the map, the location escapes will use it. For example, Facing Worlds has location data, so if you are in the red base, "%l" will be replaced with "Red Base".
If the mapper didn't include any location data, the escape will use the nearest item pickup, e.g. a megahealth, a flag, etc. Unless you're near a unique weapon, this information is useless. That's why you should always use waypoint sprites in your team messages (see below).
